Ever since I was young, my passion for technology and the visual arts has been a driving force in my life. It was this passion that led me to turn it into a career. Since 2016, I've been fortunate to work in various sectors of the entertainment and video game development industry, creating captivating content and pushing the boundaries of creativity. My primary focus is to merge my love for technology with my dedication to visual arts, allowing me to bring unique and exciting projects to life. I'm always on the lookout for new challenges and opportunities to expand my creative horizons. I'm eager to connect and collaborate with fellow professionals who share a passion for technology, visual arts, and the ever-evolving world of entertainment and video game development. I can't wait to embark on new creative adventures in the future.
My role in the project was to animate and illuminate the perfume
bottle using After Effects to create the final shot. It was a
challenging task, but I was able to leverage my skills in
compositing, lighting, and animation to bring the bottle to
life.
The result was a visually striking and beautiful shot that
captured the essence of the product and the brand. It was an
incredible experience working on this project, and I'm proud of
the work that I was able to contribute.
I had the pleasure of working on a project for Torres Brandy,
where I handled the entire production process.
Using Nuke Studio for editing, retouching, and compositing, I
worked diligently to ensure that every frame was visually
stunning and captivating. For color grading, I relied on DaVinci
Resolve, the industry-leading software, to achieve a high level
of precision and detail.
As part of my degree, I had the opportunity to work on my thesis
project, where I created a reimagination of the Tomb of
Tutankhamun through the lens of Hollywood.
The project was a playable scene that featured real assets found
in the tomb, which I created from scratch using various software
tools such as UE4, Maya, Substance Painter, and Photoshop. The
project presented unique challenges, but I was able to leverage
my skills in game design, asset creation, and 3D modeling to
bring the scene to life.
Overall, the project was an incredible experience, and I'm proud
of the work that I was able to contribute.
This camera is based on the Sinclair ‘Una’ model. It was used by Harry Burton to record over 1400 photographs of objects found at the Kv62 site in the Valley of the Kings in Luxor, Egypt. This tomb was discovered by Howard Carter in 1922 and houses the funerary remains of Tutankhamen.
• I am creating and producing several online courses. Using various post-production techniques such as Chromas, motion graphics, compositing, VFX and color grading.
• I organize and create the different workflows for the production team.
• Created 2D and 3D marketing videos for multiple companies.
• Participated in multiple game jams as a 3D artist.
• Created static banners as part of a social media strategy developed for Cetuc academy.
• I created innovative digital marketing visuals for international companies in the beauty and fashion field and portfolio for automotive clients including, among others, Toyota, Faberic and Nina Ricci.
•We produce marketing videos that help in all areas of marketing. the stages of the process. (ideation and storyboarding, live filming, video editing and post-production) using motion design and 3D modelling motion design and 3D modelling (After effect, Maya, Nuke, Davinci Resolve)
• I participated in the development and design of a new game in VR, creating 3D assets.
• I developed a crowdfunding campaign for the project.
• As a versatile multimedia artist in both static and video art, I worked on TV and digital commercials making Campaigns for international brands in the perfume and paper industry, including, among others, Shakira Fragrances, Antonio Banderas Fragrances and OCB.
• I created marketing videos where I helped in all stages of the process (ideation and storyboarding, live filming, video editing and post-production) using motion design and 3D modelling (After Effects, Maya, Zbrush, Substance Painter, Illustrator, Photoshop, etc.).