Hello!

My name is

Pablo

About

Ever since I was young, my passion for technology and the visual arts has been a driving force in my life. It was this passion that led me to turn it into a career. Since 2016, I've been fortunate to work in various sectors of the entertainment and video game development industry, creating captivating content and pushing the boundaries of creativity. My primary focus is to merge my love for technology with my dedication to visual arts, allowing me to bring unique and exciting projects to life. I'm always on the lookout for new challenges and opportunities to expand my creative horizons. I'm eager to connect and collaborate with fellow professionals who share a passion for technology, visual arts, and the ever-evolving world of entertainment and video game development. I can't wait to embark on new creative adventures in the future.

Works

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Antonio banderas

My role in the project was to animate and illuminate the perfume bottle using After Effects to create the final shot. It was a challenging task, but I was able to leverage my skills in compositing, lighting, and animation to bring the bottle to life.
The result was a visually striking and beautiful shot that captured the essence of the product and the brand. It was an incredible experience working on this project, and I'm proud of the work that I was able to contribute.

Torres 15

I had the pleasure of working on a project for Torres Brandy, where I handled the entire production process.
Using Nuke Studio for editing, retouching, and compositing, I worked diligently to ensure that every frame was visually stunning and captivating. For color grading, I relied on DaVinci Resolve, the industry-leading software, to achieve a high level of precision and detail.

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3D and Game Industry

Tutankhamen Tomb

As part of my degree, I had the opportunity to work on my thesis project, where I created a reimagination of the Tomb of Tutankhamun through the lens of Hollywood.
The project was a playable scene that featured real assets found in the tomb, which I created from scratch using various software tools such as UE4, Maya, Substance Painter, and Photoshop. The project presented unique challenges, but I was able to leverage my skills in game design, asset creation, and 3D modeling to bring the scene to life.
Overall, the project was an incredible experience, and I'm proud of the work that I was able to contribute.

Sinclair Una

This camera is based on the Sinclair ‘Una’ model. It was used by Harry Burton to record over 1400 photographs of objects found at the Kv62 site in the Valley of the Kings in Luxor, Egypt. This tomb was discovered by Howard Carter in 1922 and houses the funerary remains of Tutankhamen.

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CV

  • Panamerican Sales

    AUDIOVISUAL TECHNICIAN

    Mar. 2022-

    • I am creating and producing several online courses. Using various post-production techniques such as Chromas, motion graphics, compositing, VFX and color grading.

    • I organize and create the different workflows for the production team.

  • Freelancer

    MULTIMEDIA ARTIST

    Oct. 2017-

    • Created 2D and 3D marketing videos for multiple companies.

    • Participated in multiple game jams as a 3D artist.

    • Created static banners as part of a social media strategy developed for Cetuc academy.

  • The implementation Group

    MULTIMEDIA CONTENT DEVELOPER

    Oct. 2018 / Mar. 2019

    • I created innovative digital marketing visuals for international companies in the beauty and fashion field and portfolio for automotive clients including, among others, Toyota, Faberic and Nina Ricci.

    •We produce marketing videos that help in all areas of marketing. the stages of the process. (ideation and storyboarding, live filming, video editing and post-production) using motion design and 3D modelling motion design and 3D modelling (After effect, Maya, Nuke, Davinci Resolve)

  • Black Alligator

    3D ARTIST

    Jun. 2017 / Nov. 2018.

    • I participated in the development and design of a new game in VR, creating 3D assets.

    • I developed a crowdfunding campaign for the project.

  • Custom Fx design

    MULTIMEDIA CONTENT DEVELOPER

    Oct. 2016 / Mar. 2019

    • As a versatile multimedia artist in both static and video art, I worked on TV and digital commercials making Campaigns for international brands in the perfume and paper industry, including, among others, Shakira Fragrances, Antonio Banderas Fragrances and OCB.

    • I created marketing videos where I helped in all stages of the process (ideation and storyboarding, live filming, video editing and post-production) using motion design and 3D modelling (After Effects, Maya, Zbrush, Substance Painter, Illustrator, Photoshop, etc.).

Download the full curriculum

Pablo M Pablo

+34 676605733

[email protected]